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Matthew Ramirez
Matthew Ramirez
Freelance 3D Modeler / Animator, Illustrator, Concept Artist
Toronto, Canada

Summary

Skill set
- 3d: Modeling, PBR Texturing, UV Mapping, Rigging, PBR Lighting, Animation, Particle Systems, Rendering.
- 2d: Background Art, Character Design, Concept Art, Illustration.

Skills

High-poly ModelingLow-poly ModelingPBR TexturingRiggingLighting3D AnimationConcept Art

Software proficiency

Maya
Maya
Unity
Unity
ZBrush
ZBrush
Mudbox
Mudbox
Photoshop
Photoshop
Flash
Flash
After Effects
After Effects
Nuke
Nuke

Experience

  • Freelance 3D Generalist at Tendril Design & Animation Inc.
    Toronto, ON, Canada
    August 2018 - October 2018

    - Created environment and prop models, UV mapped models, assisted in creating layouts.

    - Worked in studio on project teams.

  • Freelance 3D Generalist at Infernal Games
    United States of America
    June 2018 - August 2018

    - Designed, modeled, and rigged the main character. Modeled and rigged the enemy characters.

    - Designed and modeled the environment, and set up lighting in Unity.

    - Worked remotely with director.

  • Art Director at Manyverse Games
    Netherlands
    August 2017 - October 2017

    - Develop overarching art style for project.

    - Ensure consistent style and quality throughout all art assets.

    - Delegate tasks to art team.

  • Freelance Concept Artist and 3D Character Modeler at Manyverse Games
    Netherlands
    April 2017 - October 2017

    - Create concept art for characters and environments.

    - 3D model characters.

    - Rig character models.

    - Worked remotely.

  • Freelance Concept Artist, Modeler, and Rigging Artist at Goldsaucer
    United Kingdom
    May 2017 - July 2017

    - Created concept art for main character.

    - Modeled and rigged character.

    - Worked remotely with Director.

  • Freelance Concept Artist and 3D Modeler at Blox.gg
    United States of America
    May 2017 - June 2017

    - Created concept art and modeled 3D environment.

    - Worked remotely.

  • Freelance 3D Modeler at Bring on the Good Inc.
    United States of America
    May 2017 - June 2017

    - Create low poly weapons based on concept art.

    - Work remotely.

  • Freelance 3d Modeler on 'Melee Masters' at Two Piece Games
    United States of America
    December 2016 - January 2017

    - Create character model based on concept art.

    - Work remotely with Director.

  • Freelance 3D Generalist on 'Spritebox' at Lightbot Inc.
    Toronto, Canada
    November 2016 - December 2016

    - Create low poly model based on concept art.

    - Rig and animate character.

    - Work remotely with Director.

  • Freelance 3D Modeler on 'The Eighth Day' at New Chapter Games
    United States of America
    October 2016 - December 2016

    - Create High-poly 3D sculpts from concept art.

    - Worked remotely with Director and Art Director.

  • Freelance Inker at Xenophile Media
    Toronto, Canada
    January 2015 - April 2015

    - Inked layered comic pages for an interactive digital comic.